Biit Saber (2021)

Screenshot of Beat Saber on the Wii

This project aims to “demake” the Virtual Reality game Beat Saber on the Nintendo Wii console.
I used the ideas from this writeup in order to achieve accurate 6DOF tracking on the Wiimote.

I learned to use the Wii's GX GPU API to render sabers and blocks, the JSON format to parse user-generated maps, and the wiiuse library to interface with the Wiimotes.

Tech Used

Things Learned

My Role

I made this project entirely myself.